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Three.js Agency

Three.js that looks real.

We are a studio specialised in photoreal, interactive 3D in the browser, built in vanilla Three.js and WebGL. No page builder, no plugin, no still image. Real 3D in real time, accessible and lightning fast.

What a Three.js agency delivers

Three.js is the leading library for 3D on the web. It renders directly in the browser through WebGL, with no plugin and no app. A specialised agency owns the whole path: from concept through 3D modelling, physically correct materials and lighting to clean integration into your existing website. The result is not an embedded video, but a living scene that reacts to the visitor in real time.

That is exactly our focus. DREIRAUM has spent over a hundred iterations building nothing but photoreal 3D web experiences. This website is our showcase: every scene on the home page runs live in Three.js, from the grabbable hero still life to the car configurator.

Why DREIRAUM

Vanilla Three.js, no overhead

We build directly on Three.js rather than React Three Fiber. Smaller bundle, full access to the render loop, faster load times and smoother scenes, especially on mobile.

Photoreal, not a toy

HDRI lighting, AgX tone mapping and physically correct PBR materials. Every scene holds the quality of a studio product shot, no cartoon plastic.

Accessible by default

Full HTML behind the scenes, prefers-reduced-motion respected, effects switchable off. Aligned with the European Accessibility Act and WCAG, a real advantage over most immersive sites.

Performance as a discipline

60fps target, visibility-gated render loops, reduced geometry on mobile. Immersion without a load-time penalty, with a Lighthouse score of 90 and above from the mid package.

What we build with Three.js

Three.js works hardest where the product or the space itself tells the story. Typical builds and live demos:

White-label for agencies

Are you an agency getting asked for 3D or a WOW effect, but you do not want to build an in-house Three.js team? We deliver the 3D work behind the scenes, under your brand, with clean interfaces to your project. Happy to set it up as an ongoing partnership with revenue share.

Founding offer

DREIRAUM has just launched, and we are looking for three reference projects that show what we build. The first three projects receive a 30 percent founding discount on any package. Up front you get a free 3D concept of your product, with no obligation.

Common questions for a Three.js agency

What does a Three.js agency do?

A Three.js agency builds interactive 3D directly in the browser, using the WebGL library Three.js. Instead of pre-rendered images or embedded video, the 3D scene runs in real time: products can be rotated and configured, materials catch real light, and the view reacts to scrolling, mouse and touch. We handle the whole path: concept, 3D modelling, lighting, programming and integration into your website.

Three.js or React Three Fiber (R3F), which do you use?

We build with vanilla Three.js, directly on the library, without a React wrapper. That avoids the framework overhead of R3F, keeps the bundle small and gives us full control over the render loop and performance. For clients that means faster load times and smoother 3D scenes, especially on mobile.

What does a Three.js project cost?

At DREIRAUM a single 3D hero scene starts at 2,500 euros, several interactive scenes at 8,000 euros and a complete immersive website at 25,000 euros. The first three projects receive a 30 percent founding discount. You get a free 3D concept of your product up front.

Do you work as a white-label partner for other agencies?

Yes. Many agencies get asked for 3D or a WOW effect but do not want to build an in-house Three.js team. We deliver the 3D work behind the scenes, under your brand, with clear interfaces to your existing project. Happy to work on a revenue-share basis.

Is a Three.js website accessible and fast?

Yes. Every build stands on server-rendered HTML with real text and headings that screen readers can read, prefers-reduced-motion is respected automatically, and a visible switch turns the effects off. We work to the WCAG criteria referenced by the European Accessibility Act (EAA). Scenes load only when visible, targeting 60fps on desktop and smooth performance on mobile.

Let us talk about your 3D project.

Tell us briefly about your product. You get a free 3D concept within 48 hours.

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